Projects (50%, group)
Project work will be done in groups of 4-5 students. Projects will involve the design and implementation of interactive stories, which can either be based on existing stories, such as myths or fairy tales, or based on original stories. Note that although computer-based tools for the creation of these works will be introduced in class, all of the projects can be completed without the use of the computer. Projects will be shared with the class during development for critique and feedback, and will be presented in class on the due date.
Project 1: Non-linear narrative (25%)
Create a collection of fragments or “lexia” (text, images, sound, video) which, when taken together and experienced/navigated by the participant, forms a coherent narrative. (due week 7)
Project 2: Play-based storytelling (25%)
Create a story which focuses on play as a key element of the interactive experience, and which produces a different story experience with each interaction. (due week 13)
Paper (30%, individual)
For ONE of the projects, write a short (maximum 2000 words) paper discussing the concepts behind the project, and connecting it to the issues covered in class. (due week 14)
Class participation (20%, individual)
Short (maximum 300 words) blog entries in response to weekly readings. There will be 10 such blog entries during the course of the semester, each worth 1.5%. The remaining 5% will be based on in-class participation in discussions, activities and critique sessions.
Note: The grading for the module is based partially on team performance (50%) and partially on individual performance (50%). A group grade means that every individual in the team receives the same marks for that component. An individual grade means that each individual will be evaluated separately for that component.