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Module Overview


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CS3248 

DESIGN OF INTERACTIVE SYSTEMS
   2010/2011, Semester 2
   School of Computing (Computer Science)
Modular Credits: 4
  Tags: --

Learning Outcomes

TopThe module focuses on the design of interactive computing systems that enhance and support the cognitive and creative processes of their users. It emphasizes the creative design of innovative solutions. Throughout the course, students will learn the design principles and interactive solutions in application domains such as safety, security, surveillance, biomedical informatics and healthcare, or in specific technological areas such as interactive and digital media, social computing, tangible user interface, human robot interaction, and mobile HCI. They will put into practice various design principles through small-scaled design assignments. They will also learn use user-centred evaluation methods for evaluating the design.

Prerequisites

TopFor SoC Students: CS3249 and CS3240. For FASS students: NM2217

Teaching Modes

TopLecture + Tutorial + (possibly a few labs)

Schedule

Top
Note: this schedule is provided as initial guidance. There will be minor adjustments to the schedule during the semester.  Please pay attention to the announcements in IVLE and lecture for future changes. 
 
Lecture 1 (Jan  13, 4 - 6 pm, COM1/204).
Lecture: Basic HCI concepts; course introduction
** Tutorial: no tutorial
I1 and I2 out (Individual brainstorming assignment: post ideas on the discussion forum and individual paper presentation)
   
Lecture 2 (Jan 20, 4 - 6 pm, COM1/204) 
Lecture: Design & engineering 
**Tutorial:  team formation, individual critical thinking exercise
I1 due
G1 out (Group project proposal, field study)
  
Lecture 3: (Jan 27, Thursday, 4 - 6 pm, COM1/204)
Lecture: Contextual Inquires and Persona
** Tutorial:  field study workshop + 1 minute project progress report
G1 project feedback and finalization (each team books an extra consultation session with me)  
I3 out (Controlled experiment assignment)
 
Lecture 4: (Feb 3, Thursday, 4-6 pm, COM1/204)
No Lecture: Happy Chinese New Year
** Tutorial: Persona and in-tutorial exercise + 1 minute project progress report
 
Lecture 5: (Feb 10, Thursday, 4-6 pm, COM1/204)
Lecture: Evaluation & Controlled Experiment I   
** Tutorial: Introduction of I3, last minute consultation for G1. 
G1 due
G2 out (Initial Prototype, evaluation)
  
Lecture 6: (Feb 17, Thursday, 4-6 pm, COM1/204)
Lecture: Evaluation & Controlled Experiment II
** Tutorial: Critical thinking exercise for G1, controlled experiment Q & A
G1 grading finished; results posted to IVLE
 
Recess Week (Feb 19 - 27) 
 
Lecture 7: (Mar 3, Thursday, 4-6 pm, COM1/204)
Lecture: Design and prototyping I 
** Tutorial: individual presentation
I3 due 
 
Lecture 8: (Mar 10, Thursday, 4-6 pm, COM1/204)
Lecture: Design and prototyping II
** Tutorial: individual presentation

Lecture 9: (Mar 17, Thursday, 4-6 pm, COM1/204)
Lecture: Graphical design 
** Tutorial: G2 progress report and discussion
G2 due  
G3 out (revision, further evaluation, and final prototype)
 
Lecture 10: (Mar 24, Thursday, 4-6 pm, COM1/204)
Lecture: Video editing and project case study 
** Tutorial: heuristic assignment and exercise  
 
Lecture 11: (Mar 31, Thursday, 4-6 pm, COM1/204)
Guest lecture by Milton Chen (CEO of VSee) + HCI research project showcase 
 ** Tutorial: G2 critical thinking assignment 
I3 grading finished
 
Lecture 12: (Apr 7, Thursday, 4-6 pm, COM1/204)
Guest lecture by Dr. Takashi Matsumoto 
** Tutorial: final presentation practice and rehearsal
 
Lecture 13: (Apr 14, Thursday, 4-8 pm, in a different classroom)
Lecture: final presentation in class
G3 due

Assessment

TopIndividual grade
1% brainstorming (I1)
13% participation 
5% forum participation
8% Class and tutorial participation (include in-class surveys)  
5% paper presentation (I2)
5% individual critical thinking exercise  
     1% for initial critical thinking exercise for individual brainstorming ideas
     2% for participating in the G1 critical thinking exercise
     2% for participating in the G2 feedback
30% design, evaluation, and analysis for a controlled experiment + questionnaires [code + report] (I3)
(Total: 54%) 
 
Group grade
10% Problem scenario, field study, group project proposal (G1)
12% Design and rapid prototyping  + midterm presentation (G2)
24% Evaluation, final report, presentation, revised prototypes, poster, web page, video (G3)   
(Total: 46%)
 
Extra credit  up to 6%
Up to 3% for participating in HCI experiments (1% per experiment)
3% for winning the 1 st place in final presentation
2% for 2 nd place
1% for 3 rd place 

LATE ASSIGNMENTS: 5% of deducted everyday, up to 8 days.
RE-MARKING: submit detailed reasons in writing within a week. 
CHEATING (official): will receive an F in the course 

Preclusions

TopNil

Workload

Top2-1-0.5-0-6

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