MEDIA TECHNOLOGY PROJECT I
2014/2015, Semester 1
School of Computing (Computer Science)
Modular Credits: 4
This module is the first part of a two-part series on the development of media technology systems such as interactive systems, games, retrieval systems, multimedia computing applications, etc. Students will form project teams to work on media technology projects. This first part focuses on the analysis of the user’s needs, formulation of the computing requirements of the desired solution that meets the user’s needs, design of the systems according to the requirements, implementation of first-cut prototype for evaluation purpose, and evaluation of the design.
Students will form project teams to work on the development of complex computer systems. The same project team should work on CS3283 design and CS3284 implementation.
For details, refere to MTP Course Info in workbin.
(CS2103 or CS2103T Software Engineering) and a Focus Area Primary.
Lecture, project team work, project meetings, presentations, peer review, prototyping.
Lecture / Presentation
0. First Contact
Usable User Interface
Effective System Design
1. Requirements Doc
Untangling System Knots
Progress Report 1
Peer Review: Requirements
2. System Design
Secure Software Engineering
Progress Report 2
User Interface Testing
Peer Review: System Design
3. Initial Prototype
4. Initial Prototype
Progress Report 3
Peer review of requirements anslysis
Peer review of system design
Project Progress Report 1
Project Progress Report 2
Project Deliverables + Progress Report 3
For details of Project Deliverables and Progress Report 3, refere to MTP Course Info in workbin.
CS4201, CS4202, CS4203, CS4204.
Workload Components : A-B-C-D-E
A: no. of lecture hours per week
B: no. of tutorial hours per week
C: no. of lab hours per week
D: no. of hours for projects, assignments, fieldwork etc per week
E: no. of hours for preparatory work by a student per week