NEW MEDIA ARTS
2011/2012, Semester 1
Arts & Social Sciences (Communications And New Media)
Modular Credits: 4
NM5209 New Media Art
This course will cover major artistic threads, such as networked art, that involve large numbers of geographically distributed participants, large-scale public works as well as networked and virtual works that blur the distinction between real-world and synthetic information. Much of the course will focus on interactive art where audiences participate in creating their experience. It will also cover the historical development of ideas, put them into a social context and examine contemporary critical reflections about culture, society, and art. A hands-on component will allow students to experiment with creating interactive works. The course will culminate in the study of several works by some of the most important emerging new media artists.
NM2210 Interactive Media Design: Theory (or equivalent background or experience with new media art, design, and theory).
The course is presented using a combination of three classroom modes: Lecture, Seminar, and Lab. The modes run in parallel, but emphasize Lecture and Lab at the outset, moving toward mostly seminar by the end of the 13 weeks.
component introduces historical background and foundational material. The Lectures are primarily a one-way presentation of information, but are designed to accommodate class discussion, as well. Twentieth century art and writings that embody the roots of significant trends found in New Media Art such as interactivity, kinetics, social critique, performance, and open works, as well as technological roots in video and early computer works will be covered in the Lectures. (It is hoped that much of this material will be covered in courses that can be structured as prerequisite as the CNM media track matures). Command of this material is essential for engaging deeply with the seminar material to come.
section classes will be flanked with a discussion of specific artworks, but the central activity is a round-table discussion on two of the readings for the week. One paper discussion will be led by the teacher, and another will be led by a student. Leading a paper discussion is one of the key course requirements for the students.
section explores the hands-on creation of interactive hardware and software. We will use the Processing Language for working with code, and the Arduino environment for building and using sensors and actuators with software. Both Processing and Arduino are popular among artists, and designed to facilitate creative expression by people who are neither software nor electrical engineers. The point of the Lab is not so much skill development as it is practical and tangible experience with the theoretical ideas we cover in the rest this course (such as interactivity, physical computing, visualization, etc.)
In addition to the reading and seminar participation, the assignments include short coding exercises following the Labs, leading a paper discussion, and the final project for the class is a paper on one of the themes developed during the course.
Grading for this module is based 100% on individual performance. The different assessment components are:
• Tutorial/Lab: 20% for completing several “hands-on tutorials”
• Class discussion-leading: 20%
• Participation (class; blog/forum): 15%
• Term Paper/Project: 45%